Home » Game Audio Tutorial: A Practical Guide to Creating and Implementing Sound and Music for Interactive Games by Richard Stevens
Game Audio Tutorial: A Practical Guide to Creating and Implementing Sound and Music for Interactive Games Richard Stevens

Game Audio Tutorial: A Practical Guide to Creating and Implementing Sound and Music for Interactive Games

Richard Stevens

Published May 17th 2013
ISBN : 9781299558717
ebook
446 pages
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 About the Book 

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound thatMoreDesign and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. Youll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. The Game Audio Tutorial isnt just a book-you also get a powerful website (www.thegameaudiotutorial.com)